A few small fixes


So, I recently got a bit of feedback from a couple of friends and gathered that the beginning was not so well set in regards to difficulty. So, I decided to go in and lower the strength and defense of the enemies in the first area, as well as give the player a few more goodies to start off with, to help make things more reasonable and less frustrating right at the get go. I was also told the flee/escape function, not only was hard to find, but was very ineffective, so I went in and changed around a few numbers to make it marginally more effective (I also left a note at the bottom of the main page detailing how to access the flee/escape function as well). With that all said and done, I just now re-uploaded a .zip with these small fixes, so, hopefully, it will not be so grueling in the beginning. Sorry for the small oversight and I appreciate any and all feedback that can help me improve this title!

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